JSFiddle - React, Tailwind, and code Playground

HTML

<script src="http://www.goodboydigital.com/pixijs/pixi.js"></script>
<body>
</body>

CSS

body {
            margin: 0;
            padding: 0;
            background-color: #000000;
        }

JavaScript

// create an new instance of a pixi stage
    var stage = new PIXI.Stage(0x66FF99);

    // create a renderer instance
    var renderer = PIXI.autoDetectRenderer(400, 300);

    // add the renderer view element to the DOM
    document.body.appendChild(renderer.view);

    requestAnimFrame(animate);
    
    var objContainer = new PIXI.DisplayObjectContainer();

    // create a texture from an image path
var texture = PIXI.Texture.fromImage("http://www.goodboydigital.com/pixijs/bunnymark/bunny.png");
    var bunny = [];
    for(var i = 0;i < 2;i++){
        // create a new Sprite using the texture
        bunny[i] = new PIXI.Sprite(texture);

        // center the sprites anchor point
        bunny[i].anchor.x = 0.5;
        bunny[i].anchor.y = 0.5;

        // move the sprite to the center of the screen
        bunny[i].position.x = 200 + (5 * i);
        bunny[i].position.y = 150 + (5 * i);

        objContainer.addChild(bunny[i]);
    }
    var objContainerBaseTexture = objContainer.generateTexture().baseTexture;
    var objContainerTexture = new PIXI.Texture(objContainerBaseTexture);
    var objContainerSprite = new PIXI.Sprite(objContainerTexture);
    stage.addChild(objContainerSprite);

    function animate() {
        requestAnimFrame(animate);

        // just for fun, let's rotate mr rabbit a little
        bunny.rotation += 0.1;

        // render the stage
        renderer.render(stage);
    }