JSFiddle - React, Tailwind, and code Playground
HTML
<div id="input">
<button onclick="start()">start</button>
<button onclick="stop()">stop</button>
<button onclick="reset()">reset</button>
<div style="font-size:10em" id="counter">0</div>
<br>
<p>Your score:</p>
<div style="font-size:5em" id="score">0</div>
<script>
var countTimer = setInterval('count()', 1000);
</script>
</div>
<div id="playground">
<table border=100 cellpadding=0 cellspacing=0>
<tr>
<td>
<form name="play">
<center>
<INPUT TYPE="button" NAME="one" OnClick="one ()" id="one" value=" ">
<INPUT TYPE="button" NAME="two" OnClick="two ()" id="two" value=" ">
<INPUT TYPE="button" NAME="three" OnClick="three ()" id="three" value=" ">
<br>
<INPUT TYPE="button" NAME="four" OnClick="four ()" id="four" value=" ">
<INPUT TYPE="button" NAME="five" OnClick="five ()" id="five" value=" ">
<INPUT TYPE="button" NAME="six" OnClick="six ()" id="six" value=" ">
<br>
<INPUT TYPE="button" NAME="seven" OnClick="seven ()" id="seven" value=" ">
<INPUT TYPE="button" NAME="eight" OnClick="eight ()" id="eight" value=" ">
<INPUT TYPE="button" NAME="nine" OnClick="nine ()" id="ten" value=" ">
<br>
</td>
</tr>
</table>
</div>
CSS
table {
margin-left: auto;
margin-right: auto;
width: 70%;
height: 90%;
background-color:#66ff00;
}
#playground input {
position: inherit;
height: 100px;
width: 100px;
margin-left: 20px;
margin-right: 20px;
margin-bottom: 20px;
}
#input {
height:40px;
}
#area {
background-color:#888;
position:absolute;
left:0px;
right:0px;
top:50px;
bottom:0px;
}
#area button {
width:150px;
height:30px;
position:absolute;
}
.red {
color:red;
}
JavaScript
function one() {
document.play.one.value = "";
// get the counter element
var score = document.getElementById("score");
// get it's value
var value = parseInt(score.innerHTML);
// increase it
value = value + 1;
// write the new value back
score.innerHTML = value;
}
function two() {
document.play.two.value = "";
// get the counter element
var score = document.getElementById("score");
// get it's value
var value = parseInt(score.innerHTML);
// increase it
value = value + 1;
// write the new value back
score.innerHTML = value;
}
function three() {
document.play.three.value = "";
// get the counter element
var score = document.getElementById("score");
// get it's value
var value = parseInt(score.innerHTML);
// increase it
value = value + 1;
// write the new value back
score.innerHTML = value;
}
function four() {
document.play.four.value = "";
// get the counter element
var score = document.getElementById("score");
// get it's value
var value = parseInt(score.innerHTML);
// increase it
value = value + 1;
// write the new value back
score.innerHTML = value;
}
function five() {
document.play.five.value = "";
// get the counter element
var score = document.getElementById("score");
// get it's value
var value = parseInt(score.innerHTML);
// increase it
value = value + 1;
// write the new value back
score.innerHTML = value;
}
function six() {
document.play.six.value = "";
// get the counter element
var score = document.getElementById("score");
// get it's value
var value = parseInt(score.innerHTML);
// increase it
value = value + 1;
// write the new value back
score.innerHTML = value;
}
function seven() {
document.play.seven.value = "";
// get the counter...