Edit in JSFiddle

var stage = new createjs.Stage("canvas");
createjs.Ticker.addEventListener("tick", tick);

var img = new Image();
img.src = "https://i.stack.imgur.com/5auH5.png?s=128&g=1";

function newHomer() {
    var bmp = new createjs.Bitmap(img)
    .set({
        regX: 120, regY:195,
        x:-50, y:Math.random()*300});
    stage.addChild(bmp);
    
    createjs.Tween.get(bmp).to({
        x:Math.random() * 400 + 300, 
        y: Math.random() * 600,
        rotation: Math.random() * 500 + 500
    }, 800, createjs.Ease.quadOut);
}

function tick(event) {
    var chance = Math.random() * 10 | 0;
    if (chance == 3) {
        newHomer();
    }
    stage.update();
}
<canvas id="canvas" width="800" height="600"></canvas>