jQM Sketch.js
HTML
<div data-role="page" id="page1">
<div data-role="header">
<h1>My page</h1>
</div>
<div data-role="content">
Draw on canvas:
<canvas id="canvas1" ></canvas>
<a id="clearCanvas1" href="#canvas1">clearCanvas</a>
</div>
</div>
CSS
#canvas1 {
width:100%;
background:white;
height:150px;
border: 3px solid #333;
}
JavaScript
var $msg;
function Msg(text){
if (!$msg) $msg = $('#msgInput');
$msg.val(text);
}
var __slice = Array.prototype.slice;
(function($) {
var Sketch;
$.fn.sketch = function() {
var args, key, sketch;
key = arguments[0], args = 2 <= arguments.length ? __slice.call(arguments, 1) : [];
if (this.length > 1) {
$.error('Sketch.js can only be called on one element at a time.');
}
sketch = this.data('sketch');
if (typeof key === 'string' && sketch) {
if (sketch[key]) {
if (typeof sketch[key] === 'function') {
return sketch[key].apply(sketch, args);
} else if (args.length === 0) {
return sketch[key];
} else if (args.length === 1) {
return sketch[key] = args[0];
}
} else {
return $.error('Sketch.js did not recognize the given command.');
}
} else if (sketch) {
return sketch;
} else {
this.data('sketch', new Sketch(this.get(0), key));
return this;
}
};
Sketch = (function() {
function Sketch(el, opts) {
this.el = el;
this.canvas = $(el);
this.context = el.getContext('2d');
this.options = $.extend({
toolLinks: true,
defaultTool: 'marker',
defaultColor: '#000000',
defaultSize: 5
}, opts);
this.painting = false;
this.color = this.options.defaultColor;
this.size = this.options.defaultSize;
this.tool = this.options.defaultTool;
this.actions = [];
this.action = [];
this.canvas.bind('click mousedown mouseup mousemove mouseleave mouseout touchstart touchmove touchend touchcancel', this.onEvent);
if (this.options.toolLinks) {
$('body').delegate("a[href=\"#" + (this.canvas.attr('id')) + "\"]", 'click', function(e) {
var $canvas, $this, key, sketch, _i, _len, _ref;
$this = $(this);
$canvas = $($this.attr('href'));
sketch = $canvas.data('sketch');
_ref =...